Thief

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Overview

Thief Icon.png

Thief is a primary class. Thieves mainly deal Physical Damage and has a skill set that gives them great Mobility, Crit Chance and Crit Damage. Thieves are often frail, and are not meant to fight head on for extended periods, though some of its fusion classes are able to sustain themselves at higher levels through healing skills. Thieves are mainly affected by the Dexterity (DEX) Stat.

Skills

Passive Skills

Premeditated Strikes.jpg

Grievious Wounds

Every third attack is a guaranteed crit. Scored crits inflict Bleed, which in turn inflict Exsanguination once a number of stacks have been reached

Skill Points Required to Unlock: None

Level Crit Damage Bonus (%) Infliction Bonus
1 -10%

On dealing certain damage Inflicts Bleed

2 +10%

On dealing certain damage Inflicts Bleed

3 +30%

On dealing certain damage Inflicts Bleed

4 +50%

On dealing certain damage Inflicts Bleed

Basic Training

Basic Training

Gain bonus base stats.

Skill Points Required to Unlock: None

Level Strength Bonus Dexterity Bonus Intelligence Bonus
1 +2 +4 +2
2 +4 +8 +4
3 +6 +12 +6
4 +8 +16 +8
Resistance Conditioning

Bloodhunt

Life fragments spawn when enemies are defeated or Exsanguinated.

Level Life restored when enemy Exsanguinated or defeated Chance to trigger heal when enemy defeated
1 Life restoration equal to 15% of Dexterity 30%
2 Life restoration equal to 20% of Dexterity 40%
3 Life restoration equal to 25% of Dexterity 50%
4 Life restoration equal to 30% of Dexterity 60%

Resistance Conditioning

Gain bonus base resistances.

Skill Points Required to Unlock: Spend 8 Skill Points on Thief to unlock.

Level Fire Resistance Shock Resistance Dark Resistance
1 +5 +5 +5
2 +10 +10 +10
3 +15 +15 +15
4 +20 +20 +20

Active Skills

Tactful Swoop

Tactful Swoop

Dash forward to avoid enemy attacks while giving your next skill the ability to trigger twice on cast.

Mana Cost: 4

Skill Points Required to Unlock: None

Level Skill CD Mana Cost Action Done
1 5 sec 4 Dash at 1600 movement speed for 0.25 secs.

Skill triggers one extra time 1 second duration

2 4 sec 4 Dash at 1600 movement speed for 0.25 secs.

Skill triggers one extra time 1 second duration

3 3 sec 4 Dash at 1600 movement speed for 0.25 secs.

Skill triggers one extra time 1 second duration

4 2 sec 4 Dash at 1600 movement speed for 0.25 secs.

Skill triggers one extra time 1 second duration

Vindictive Aura

Vindictice Aura

Neaby allies gain Vindictive Aura. Locks a percentage of mana.

Locks 15% of Mana.

Skill Points Required to Unlock: Spend 4 Skill Points on Thief to unlock.

Level Skill CD Dodge Chance (%) Crit Damage (%)
1 2 sec +6% +20%
2 2 sec +9% +30%
3 2 sec +12% +40%
4 2 sec +15% +50%
Throwing Daggers.jpeg

Throwing Daggers

Throw Multiple daggers to damage enemies.

Mana Cost: 4

Skill Points Required to Unlock: Spend 8 Skill Points on Thief to unlock.

Level Skill CD Charges Mana cost per charge Projectile Amount Chance to Trigger Bleed Piercing Damage Bounces
1 6 sec 3 2 2 30% Inflict 30% (Based on Attack Power) 1
2 5.5 sec 4 2 2 40% Inflict 40% (Based on Attack Power) 1
3 5 sec 5 2 2 50% Inflict 50% (Based on Attack Power) 1
4 4.5 sec 6 2 2 60% Inflict 60% (Based on Attack Power) 1
Bladerift

Bladerift

Chance to create rifts upon hitting enemies that deal additional damage. Locks a percentage of mana.

2m Range. Locks 30% of Mana.

Skill Points Required to Unlock: Spend 16 Skill Points on Thief to unlock.

Level Skill CD Chance to Trigger (%) Bludgeoning Damage (%) Duration
1 -2 sec 40% 30% 0.5 sec
2 -2 sec 60% 35% 0.4 sec
3 -2 sec 80% 40% 0.3 sec
4 -2 sec 100% 45% 0.2 sec
Stealth

Stealth

Enter a concealed state that significantly increases the damage of your next attack.

Mana Cost: 8

Skill Points Required to Unlock: Spend 24 Skill Points on Thief to unlock.

Level Skill CD Damage (%) Crit Chance (%) Movement Speed (%) Duration
1 -8 sec +150% 100% 25% 6 sec
2 -7 sec +200% 200% 30% 6 sec
3 -6 sec +250% 300% 35% 6 sec
4 -5 sec +300% 400% 40% 6 sec